Automation

A Star Ship

I was reading Hacker News and I came across this post. It’s about a blender plugin that procedurally builds space ships. I have never used blender but I thought it looked cool. I downloaded blender, I needed to download a fork of the plugin that would work on the latest version of blender and then I started playing with making ships.

It was fun and frustrating. Blender is a tool that can do amazing stuff which means it’s not trivial to use. Yet with google, and just poking around in a few hours I could get it to generate a ship, move it around and then render an image based on a view that I liked. Once I could do that I sucked it into Gimp (where I am much more comfortable) and I took my ship and put it into space. This gimp tutorial on youtube was critical to my success.

Building and Deploying the Blog

I use sourcehut for version control and storing my code. That includes this blog.

My workflow until today was pretty simple. I make changes to the blog, commit and push those changes to the remote repo and then I would build the blog and use rsync to copy changes over to my host. I have everything set up to do this on the two main machines I use. It’s really pretty easy.